Search found 34 matches
- 18 Oct 2015 17:40
- Forum: General Discussion
- Topic: What happend with gamers these days?
- Replies: 9
- Views: 7938
What happend with gamers these days?
Hyperbole much? I've said now in multiple threads that I like what they were trying to achieve, but there is a fine line between "challenging" and "tedious". I do like how they have redone some of the spawn tables. barns are now useful again etc. And granted Origins has always be...
- 18 Oct 2015 17:18
- Forum: General Discussion
- Topic: Progress on Skills impossible?
- Replies: 18
- Views: 17940
Progress on Skills impossible?
To complete the 1.X Mechanic i needed ~70 Scrap Metals, ~70 Windscreen Glasses, ~90 Wheels, 120 Engines. I hope it is bugged at the moment, because if you need the same amount of truck parts for Level 2 and Heli parts for Level 3 its a f** Joke. I also got no message "experience gained". ...
- 16 Oct 2015 17:44
- Forum: General Discussion
- Topic: 1.8 first impression
- Replies: 32
- Views: 23956
1.8 first impression
It has been pretty difficult for my group as well especially playing on a full 60 slot server. My biggest hang up is shaking off my old habbits on how i do stuff and what my priorities should be. Honestly i enjoy things being more difficult but i know i am probably in the minority. It will probably...
- 28 Feb 2015 23:23
- Forum: Technical support
- Topic: Sector B Guards all laying down??
- Replies: 12
- Views: 14311
Re: Sector B Guards all laying down??
Wow I was coming to the forums today to post this exact issue but others beat me to it. We too have noticed this issue where the Sec B quards are all prone, and tend to not shoot back. This has been through several reboots and settings changes.
- 10 Feb 2015 18:33
- Forum: General Discussion
- Topic: Sector B Mayor Spawns?
- Replies: 4
- Views: 4840
Re: Sector B Mayor Spawns?
I don't think he is a guaranteed spawn to begin with.
- 26 Jan 2015 04:40
- Forum: General Discussion
- Topic: Proposal for a new lock system for vehicles
- Replies: 15
- Views: 13344
Re: Proposal for a new lock system for vehicles
Here's a tip for you....this thread is aimed at the devs to redo the lock system...as a fact it is not being used by the majority of servers as it now stands...I like the idea of a lock system but I would rather see vehicles be god moded after being locked than simply being blown up as a remedy for...
- 26 Jan 2015 02:29
- Forum: General Discussion
- Topic: Proposal for a new lock system for vehicles
- Replies: 15
- Views: 13344
Re: Proposal for a new lock system for vehicles
Man I wish kids would read the whole thread before wading in...most servers have turned the lock off...including ours..Why?...because players think it sucks the way it is...so understand that or not the point is ..lets try to make it better...players have spoken...if the lock system is to make a re...
- 25 Jan 2015 19:40
- Forum: General Discussion
- Topic: Proposal for a new lock system for vehicles
- Replies: 15
- Views: 13344
Re: Proposal for a new lock system for vehicles
I'm sorry but I fail to see where the problem lies. In most cases it isn't terribly difficult to destroy a vehicle to begin with. So if you can't crack the lock, just blow it up, and then go fix it up for yourself after the next restart (if your goal is to get control of said vehicle). Or ambush the...
- 14 Jan 2015 23:19
- Forum: Bug Reports
- Topic: 1.7.9.5 Bugs
- Replies: 16
- Views: 26684
Re: 1.7.9.5 Bugs
We have found a bug with the new vehicles, at least the Beast and Taviander so far.
If you load them onto the flying fortress, when you take them back out you cannot get in them as a driver or passenger at all until the next server restart.
* FIXED
If you load them onto the flying fortress, when you take them back out you cannot get in them as a driver or passenger at all until the next server restart.
* FIXED
- 14 Jan 2015 15:00
- Forum: General Discussion
- Topic: So about the Beast
- Replies: 2
- Views: 2709
Re: So about the Beast
I stand corrected then. After trying the smaller bridge, and remembering how tight the big bridge is even for a Ural, I opted to not drive all the way around to test. We just loaded it in the FF to bring back.