Fantastic idea
But as a addition to the judging aspect:
-Number of players who participated, otherwise it would be hard to evaluate the size
-security, how difficult is it to camp the base, near mountains to be sniped from,....
-special features
Search found 102 matches
- 27 Mar 2016 13:09
- Forum: General Discussion
- Topic: Base Building Competition
- Replies: 2
- Views: 3265
- 25 Mar 2016 17:07
- Forum: General Discussion
- Topic: Arma 3 origins :/
- Replies: 42
- Views: 43173
Arma 3 origins :/
Good point But on the other hand, the fact that the server files are not puplic is the main reason why this mod can create its special, pure survival feeling, one of its key features. If you release the server files it will end up like epoch/etc: massive team deathmatch, custom spawn settings, pay f...
- 21 Mar 2016 15:26
- Forum: General Discussion
- Topic: Smelting
- Replies: 5
- Views: 5334
Smelting
Yes, i have found the book.
No, i don't know
No, i don't know
- 19 Mar 2016 18:33
- Forum: General Discussion
- Topic: Arma 3 origins :/
- Replies: 42
- Views: 43173
Arma 3 origins :/
I dont know what "your" time is, But give the server "bierstuebchen" a try. It is a ger/eng server with active admins, nice comunity and one of the top 4 servers in terms of player count. And even at morning times there are a few players online. I can highly recommend it, it is t...
- 18 Mar 2016 19:31
- Forum: General Discussion
- Topic: Speculation
- Replies: 11
- Views: 8570
Speculation
Does anyone know how many people/devs are working at the mod/development team?
So i could guess better how long it will take to implement this/new features and for a better appreciation of their work.
So i could guess better how long it will take to implement this/new features and for a better appreciation of their work.
- 18 Mar 2016 19:21
- Forum: General Discussion
- Topic: Arma 3 origins :/
- Replies: 42
- Views: 43173
Arma 3 origins :/
Maybe you could start a campaign at kickstarter to provide the devs with enough money to compensate the work/manpower they need to spend to make the port. ;) But first they had to give us something like a stretchgoal for it. ;) But i dont know if that would be a violation of the license and the cond...
- 15 Mar 2016 17:09
- Forum: General Discussion
- Topic: salvage parts?
- Replies: 5
- Views: 5109
salvage parts?
and you need the right lvl at mechanic skill tree to disamble things
- 15 Mar 2016 17:08
- Forum: General Discussion
- Topic: Arma 3 origins :/
- Replies: 42
- Views: 43173
Arma 3 origins :/
no matter if it would be good or bad to port the mod to arma3, i think it is to much work for the devs to do.
but maybe they could give us some idea of how much efford they had to put in.
but maybe they could give us some idea of how much efford they had to put in.
- 26 Feb 2016 21:37
- Forum: General Discussion
- Topic: Thanks to the developers
- Replies: 1
- Views: 2873
Thanks to the developers
Me too!!
Thx
Thx
- 26 Feb 2016 21:36
- Forum: General Discussion
- Topic: Vladmir - Is it worth it?
- Replies: 11
- Views: 9026
Vladmir - Is it worth it?
Were you playing on a Pve server?
Or how did you manage it to stockpile such a great amount of vehicles?
Or how did you manage it to stockpile such a great amount of vehicles?