Sector B First bots

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Teaka™
Posts: 6
Joined: 12 Oct 2015 01:59

Sector B First bots

Post by Teaka™ »

Hey we have yesterday show the new sector here the first bots

Image
Miggs
Posts: 75
Joined: 21 Aug 2015 06:34

Sector B First bots

Post by Miggs »

Teaka,

Any plans to upload a video on this?

Thanks
Thomas Sullivan Magnum
Posts: 588
Joined: 27 Jul 2015 15:32

Sector B First bots

Post by Thomas Sullivan Magnum »

1.8 has dynamic sector b which means guards will be in different places now, not static. I dont know if the admins can make a change to make it static yet or not.
Bammer-D
Posts: 67
Joined: 11 Aug 2014 02:46

Sector B First bots

Post by Bammer-D »

Thomas Sullivan Magnum wrote:1.8 has dynamic sector b which means guards will be in different places now, not static. I dont know if the admins can make a change to make it static yet or not.

So far none of the Sector B settings in the current Origins Guard are not working. On the server I play on the server owner has changed how many AI waves spawn and how many AI spawn with each wave several times and there is no effect. Wave's do not spawn. He has also check to see if he can turn off the two random M2s and that isn't working either.
Seven
Posts: 63
Joined: 09 Jan 2015 14:49

Sector B First bots

Post by Seven »

yes this sucks kinda.... you cant do shit as an admin right now :(
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