● Chemlight (Red) model is incorrect.
● Unable to distinguish between broken wheels and those repaired with bad status (red). (Unless completely broken or never repaired which is visibly missing a wheel)
● Repairing a vehicle with an engine (orange, yellow) results in a bad (red) engine while skill level is on 1.3.
When intended, please add clarification such as: "Engine has been damaged while repairing."
● Studying items such as "Inner Tube Valve (Light Car)" or "Wheel Rim" which is not needed for the book research quest about repairing tiers, displays misleading/irritating message like "I don't need this junk.", while it's used to repair wheels later on.
Or this quest is just bugged and the truck ones are supposed to be the missing car ones (Screws, Wheel Rim, Inner Tube Value)
● Filling water bottles takes the same animation time
per bottle as refueling Jerry Can, Big Jerry Can or repairing stuff.
● Draining from fuel tank now has an animation, doubling the overall time to refuel a vehicle. Only filling 1 Jerry Can which is intended.
BUT: For consistency reasons, all Jerry Cans in your inventory should fill up one after another like water bottles do. Same for refueling into vehicles.
Giving up space (multiple Jerry Cans = less Ammo = less protection) for some of the speed you're taking again seems fine to me.
And to be honest nobody likes clicking back and forth between rusty tank and vehicles, searching the refuel option after every Jerry Can...
● Change-log states "- Revamped fuel system." but only 1 animation added/text changed as far as i can tell.
As long as you're not able to refuel from rusty tank with a Fuel Hose or something else, revamped seems kinda overrated -> needs clarification.
● Huey patrol doing weird shit above Metrovice. (Climbing a lot altitude)