New Server Dayz Origins 1.7.9.5 FULL PVP

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SASOU
Posts: 7
Joined: 12 Feb 2015 18:00

New Server Dayz Origins 1.7.9.5 FULL PVP

Post by SASOU »

Hi all! (Sorry for the translation, it is perhaps bad) :D
Building on its success and its follow-up scheduled mod DayZ Origins ceases to be talked about! This is why we set up a server with aims to bring together the best DayZ community! We are looking for fair play players, who won't complain constantly for trivia (as admin we want also play and have fun, and do not spend our time to the police). We are currently a dozen of players on the server.

Advantages of DayZ Origins:
Leveling system (hero/bandit)
Customizable vehicles
Construction of houses and garages
System of mining and collection
Aerial and terrestrial NPC surviving attack
Salvation city (city owned NPCs or found the rare stuff)

Server configuration:
Name: Official Origins Mod #LFS the world of pvp had [EN / FR] [PVP/EVENTS]
Admins (non exhaustive list): Custer (Big Boss), Paname, Red, Adrika, SASOU
IP address: 37.187.143.217
Port: 7788
Version: 1.7.9.5
Number of slots: 30 (expandable according to the attendance of the server)
Type: FULL PVP/PVE
FIX: Veteran
Missions: Every 30 minutes
Autorestart: every 3 hours from 00 h 05
Global chat: enabled
Trader and Lock: ON
Event: Sunday evening to variable hours (A show)
Map: Taviana Origins
Stuff spawn departure: G17 + 2 Chargers / MP5SD + 2 Chargers / Backpack Coyote / 2 bandages / 1 morphine / 1 painkiller / 1 card / 1 toolbox / 1 PDA
Team Speak: rageandsmile.i - kod.com:6900 (if Admin AFK leave a message PV, is step Poker to avoid any back windows)



Some put rules in place on the server:

Prohibition to speak in voice chat, you can write (only in french or English) in the chat side.

Prohibition of destroying or damaging vehicles on or near the camps.

Prohibition to destroy or damage any vehicle lock or whether (possibility to shoot lock as the attack, vehicle only if the player goes in for escape or pull through the weapon of the vehicle). Possibility however to fly these vehicles. ATTENTION: Possibility of destroying a locked vehicle if it is stolen when it was unlocked. Once the vehicle relock automatically after restart it is strictly forbidden to damage it or destroy it.

Prohibition to destroy the fences made by other players (plugin in place preventing a player to destroy the barriers of another player.

See: an auto respawn of excavators once every 2 weeks

No cheat whatever it is (duplicate items, no recoil on weapons, no. teleportation, no. increased damage by weapons etc...), no use of glitch, not insults. Any racial or religious character insulting will be followed by a permanent BAN and this will be irrevocable, and any use of cheat will be liable to BAN.

The base camp is allowed without in abused (thanks to not complain if a player kills Open House and steals your stuff, this is part of the game).
Ban of is rename. Once the slab casting 1 level home, it is not allowed to use another Nick than door home 1.

Prohibition to use the vehicles to crash on other vehicles or houses.

Please make sure to not have too many vehicles on your camp. Be reasonable. For the sake of fairness, vehicles will be removed if a team has more than necessary and that this hurts other players on the server. This rule also applies to administrators.

FOR THOSE WHO WOULD NOT ARRIVE HAS TO REACH THE SERVER, HERE IS A SMALL TUTORIAL QUICK TO SET THE PROBLEM!

1 - The only really viable launcher is currently "PLAYWITHSIX". The other launcher are either obsolete or often failing. I advise you to download PLAYWITHSIX and run the game by this launcher here and not another.

To download the Mod Origins via PLAYWITHSIX follow these simple instructions:
-Left on the launcher click "Mods", then above the list on the right select "Categorize", and then in the list below click 'Zombies', a pane opens below and you'll see appear "Dayz: Origins - @DayZ_Origins" in version 1.7.9.5 of the size of 2, 59Go (this applies to the time of writing this tutorial, this may change in the meantime). Once the downloaded Mod you can then join the servers associated with this Mod.

-To find our server, 2 solutions: 1. Enter the IP and Port (previously provided in the presentation of the server) by clicking at the top right of the launcher on the Green Cross (well dissociate the Port IP address in each of the squares). 2. type the following in the search servers box: Official Origins Mod #LFS the world of pvp.
Refresh if you can't find it, recheck the launcher update.
- Be sure to make all updates to the launcher: top right an icon with 3 horizontal lines which are the Options, then "Check for Updates". If there is an update you will see it appear on an orange background.

2 - You can also launch the game directly by ARMA II, simply launch ARMA II, go in 'Multiplayer', and then at the bottom right in "Remote", enter the IP address and Port, and then click on "join".

3 - If despite that you are unable to join server, uninstall everything (Arma II Combined Operations (which contains Arma II + Arma II Operation Arrowhead) and Mod Origins). Reinstall the whole, with or without launcher.
Without launcher  open Arma II and follow step 2,
With launcher  download PLAYWITHSIX and in this case to follow step 1.

LAST updated BattlEye worries ? Simply connect to our server (or another server) and wait patiently in the lobby for a few minutes (between 2 and 5 min in general) and BattlEye will update automatically. You can have a black window that opens on your screen with information about the attempt to update BattlEye etc, this is normal.
At worst you can go to the BattlEye website and download the BattlEye files.

Feel free to join us, it will welcome you with great pleasure!
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