WHAT IS HAPPENED ????
Posted: 24 Oct 2015 21:07
Hello, first I apologize for the mistakes, I use a translator.
I wish to feedback about the update 1.8 ... and how to say ... it's a disaster !!!
Why did you copied the other mods (Standalone and Epoch) ? while our model was almost perfect origins.
For starters there are now too many items. Now to repair a vehicle requires too many items. I did not play mecano-simulator ... Then, new diseases, one more horror. Before it was enough to administer a painkiller dose, to get a blood or bandage, or even take a antibiotic, but now ... there are only diseases. We get hit by a zombie, we're infected. If you eat too much you get sick, etc ... and for some remedies must be the laboratory Sabina there is no other solution. WHAT THE FUCK ?? What do you play? All of these additions is good for PVE players who have nothing else to do the craft. To make a vehicle go from one city to another must now provide hours of farm. Not to mention the essentials (blood, painkiller, bandage), which have become so rare ...
Bring up the rare loot around the map that was fine, add weapons not bad (though you could do better on the choice of weapons), add an extension to the map that is good, ability to upgrade the armor of a vehicle that's fine ... but why make it so complicated game? What we loved about our mod was its simplicity. But you just killed the Mod. The players are unhappy, except our PVE friends.
To clear you've done too much and you risk losing a lot of players of DayZ Origins community, myself included. There are too many items. You would limit yourself to a disease or two more with easy to find remedies for healing, the ability to upgrade the armor vehicles, and keep the rest. Because after 10 spent on version 1.8 I have even want to return, yet I really liked this Mod.
Summary:
- Weapons: OK
- Ability to upgrade vehicle armor: OK
- New disease: bad (too many medical objects)
- Repairing a vehicle: very bad (too many new parts included in the repair, not to mention it takes too object to be able to repair these parts)
- Find rare stuff all over the map: OK
- Extension of the map: OK
- New vehicles: OK
- New skins: OK
- Some important objects (blood among others ...) too hard to find.
- Ability to be able to do a blood yourself: OK
- Find books to improve skills: OK
Possible improvements:
- Add new spawn zones
- Improve Ghillie Suit for bandits
The upgrade was really awaited by all, but unfortunately very few negatives make it very bad. And many players may leave this Mod. Maybe you have done so in order to attract more players and Mods Epoch other, but in the end you will lose a lot of the grassroots community. We can not find the Mod Origins as was known, with its simplicity and effectiveness. Now it's a Mod much pushed into the craft, and that is unfortunate.
And finally, thank you for everything else, I am dissatisfied with this update but you did a great job, you are listening to the community and this is a good thing. so thank you.
And thank you for reading my post, and good luck for the future and hope that you return to this update to offer us any less complicated so that it regains its interest Mod.
I wish to feedback about the update 1.8 ... and how to say ... it's a disaster !!!
Why did you copied the other mods (Standalone and Epoch) ? while our model was almost perfect origins.
For starters there are now too many items. Now to repair a vehicle requires too many items. I did not play mecano-simulator ... Then, new diseases, one more horror. Before it was enough to administer a painkiller dose, to get a blood or bandage, or even take a antibiotic, but now ... there are only diseases. We get hit by a zombie, we're infected. If you eat too much you get sick, etc ... and for some remedies must be the laboratory Sabina there is no other solution. WHAT THE FUCK ?? What do you play? All of these additions is good for PVE players who have nothing else to do the craft. To make a vehicle go from one city to another must now provide hours of farm. Not to mention the essentials (blood, painkiller, bandage), which have become so rare ...
Bring up the rare loot around the map that was fine, add weapons not bad (though you could do better on the choice of weapons), add an extension to the map that is good, ability to upgrade the armor of a vehicle that's fine ... but why make it so complicated game? What we loved about our mod was its simplicity. But you just killed the Mod. The players are unhappy, except our PVE friends.
To clear you've done too much and you risk losing a lot of players of DayZ Origins community, myself included. There are too many items. You would limit yourself to a disease or two more with easy to find remedies for healing, the ability to upgrade the armor vehicles, and keep the rest. Because after 10 spent on version 1.8 I have even want to return, yet I really liked this Mod.
Summary:
- Weapons: OK
- Ability to upgrade vehicle armor: OK
- New disease: bad (too many medical objects)
- Repairing a vehicle: very bad (too many new parts included in the repair, not to mention it takes too object to be able to repair these parts)
- Find rare stuff all over the map: OK
- Extension of the map: OK
- New vehicles: OK
- New skins: OK
- Some important objects (blood among others ...) too hard to find.
- Ability to be able to do a blood yourself: OK
- Find books to improve skills: OK
Possible improvements:
- Add new spawn zones
- Improve Ghillie Suit for bandits
The upgrade was really awaited by all, but unfortunately very few negatives make it very bad. And many players may leave this Mod. Maybe you have done so in order to attract more players and Mods Epoch other, but in the end you will lose a lot of the grassroots community. We can not find the Mod Origins as was known, with its simplicity and effectiveness. Now it's a Mod much pushed into the craft, and that is unfortunate.
And finally, thank you for everything else, I am dissatisfied with this update but you did a great job, you are listening to the community and this is a good thing. so thank you.
And thank you for reading my post, and good luck for the future and hope that you return to this update to offer us any less complicated so that it regains its interest Mod.