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Safes that can be deconstructed

Posted: 01 Oct 2016 20:21
by Malau
If you really do insist upon keeping the new 1 safe per server rule, can you consider adding an option to deconstruct the safe when it's empty (ala Epoch) ?

People like me, who are used to the old Origins, and are unaware of the new limit, will place their safe and then immediately regret it once they find out you're only allowed 1.


Pleeeeeeease remove the 1 safe limit. Origins is such a massive G R I N D now. Stop them being placed within x,000m of a spawn point if you must, but allow us to place as many as we want.

Safes that can be deconstructed

Posted: 04 Oct 2016 14:43
by andex
i like the idea of deconstructiong safes.
but dont remove the limit. safes are way to cheap and easy to get.