first off all I want to say I like the new patch in general.
Even the ideas behind the skill-system are awesome and I am a fan of slowing down the players progress...
BUT there are some questions I have about the skill- and loot-system. Maybe a Dev can answer this.
1) Skill-progress extremly slow
-Is it intended that you need to fix about 100wheels, glases and so on just to be able to read the 2.1-book? I am stuck at 1.3 which unlocks all 5 slots (engine, scrap, glas, fuel,wheel)... I fixed about 20 wheels now and since i found the "wheel-book" (green one) I destroyed about 30 wheels to gain parts for research. The result is that i finished only 1 of 5 parts in the wheel-section but gained a lot of stuff i dont need (e.g. wheel rim which does not appear in my research-section). All in all it took me about 20hours of looting and I dont feel any progress... slowing down is still fine, but this is too much in my opinion.
- Same with medic... bandaged myself with cloth about 30-50 times and the green dot at the medic-skill doubled and is a little little bar now... if the bar has to reach the top of the picture I think I have to bandage myself about 1000 times... intended? OR do I miss anything and do it wrong (I DO NOT bandage myself 10times in a row or sth like that...)
2) Loot-System
- I did not find any possibility to loot a spot (which was good to loot in 1.9.7.5 e.g. Dalno-Harbour) in a cycle without leaving it up to 1000meters and waiting. If I do it like we ever did in earlier patches there is no new loot spawning. I think I need tripple time to find the stuff. Minimum.
- Is there any chance you can show us a loot-table of the buildings or sth like that. Some things seem clear to me. Cement spawns a lot in building sites. Heli stuff at airports... But I cant find any reinforcing mats or even extremly rare in building sites as well.
Thanks
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