Why Origins should give you your level 1 for free.
Posted: 16 Jul 2015 04:35
On two seperate occasions on two different servers I was attempting to farm industrial in cities where players don't usually go so that I could lay a level 1 foundation so that I could try and do missions and have a place to store my loot. I was killed and all my loot I was storing in a vehicle at the time was destroyed and or stolen. The fact that you need to wait for a server restart which could take upwards of 4 hours to even finish your house is unacceptable. In the mean time I am expected to pack mule all my house supplies around in a vehicle for 4 hours while avoiding 50 other people on a pvp server. Either there need's to be a no pvp zone implementation so that new players on a server can get set up and not have to worry about all the dick heads trying to jack their loot or give players an item to lay a level 1 foundation bandit/hero of choice free of cost. The third alternative is to get gamer's platoon to implement custom loadouts so you can atleast give the DMR warriors a good fight with something other than a makarov. A custom loadout would make building a base a nicety and not a necessity. Arma 3 Breaking Point does a really nice job of giving players perks for choosing a direction and gives you something other than a fancy house and a new skin to look forward to.
I am a hero and always have been, but my friends that like to be bandits complain that they can't kill zombies because they gain humanity. Implement a system to where you can choose to be a hero or bandit and gain or lose humanity by killing zombies or appropiate players. I have been playing origins for over 2 years and the mod has come a long way but having these 2 issues in particular is why the origins mod will not grow. The last complaint I have which is debatable is having a party system like other dayz mods where you see a small icon above your team mates head showing their locations. I think it should be an option on the server to have because knowing exactly where your team is detracts from realism, but regardless I would like it.
I am a hero and always have been, but my friends that like to be bandits complain that they can't kill zombies because they gain humanity. Implement a system to where you can choose to be a hero or bandit and gain or lose humanity by killing zombies or appropiate players. I have been playing origins for over 2 years and the mod has come a long way but having these 2 issues in particular is why the origins mod will not grow. The last complaint I have which is debatable is having a party system like other dayz mods where you see a small icon above your team mates head showing their locations. I think it should be an option on the server to have because knowing exactly where your team is detracts from realism, but regardless I would like it.