Origins is the mod with the worst performance - why?!
Posted: 03 Oct 2014 14:53
Hey there.
I jump from mod to mod in the last few weeks, just to test out what is availabe, what has changed an not at least cause Origins chosed paths that kinda killed it for me.
Today i logged in on a full server, 50 people on it - and it had a really terrible performance.
Tried 2 other ones - same result.
How can it be that...
- Overpoch servers have such a great performance (even WITH wild spawning zombies, many more objects AND on maps like Lingor, Panthere or even on Taviana?!)
- Epoch servers have such a great performance (also: wild spawning zombies, many more lootspots, many more objects, doesnt matter which map)
- DayZero servers have an outstanding performance (being the best mod in terms of performance out there)
- Origins servers do have a really crappy performance (on the same map as Overpoch/Epoch with less zombiespawns and objects)
????
In FPS numbers, just to compare (taken from 1 hour of gameplay, traveling around the map)
- Overpoch full server: average FPS: 49
- Overpoch low pop server: average FPS: 63
- Epoch full server: average FPS: 52
- Epoch low pop server: average FPS: 69
- DayZero full server: average FPS: 79
- DayZero low pop: average FPS: 91
- Origins full server: average FPS: 27
- Origins low pop server: average FPS: 34
How can it be - with this mod getting update after update - that the performance is still that weak?
These are just FPS numbers from my computer - but others report the same.
Origins is - since its release - the worst performing of all the greater mods.
Why not bring a performance update instead of putting more and more content into the game that runs terrible?
I jump from mod to mod in the last few weeks, just to test out what is availabe, what has changed an not at least cause Origins chosed paths that kinda killed it for me.
Today i logged in on a full server, 50 people on it - and it had a really terrible performance.
Tried 2 other ones - same result.
How can it be that...
- Overpoch servers have such a great performance (even WITH wild spawning zombies, many more objects AND on maps like Lingor, Panthere or even on Taviana?!)
- Epoch servers have such a great performance (also: wild spawning zombies, many more lootspots, many more objects, doesnt matter which map)
- DayZero servers have an outstanding performance (being the best mod in terms of performance out there)
- Origins servers do have a really crappy performance (on the same map as Overpoch/Epoch with less zombiespawns and objects)
????
In FPS numbers, just to compare (taken from 1 hour of gameplay, traveling around the map)
- Overpoch full server: average FPS: 49
- Overpoch low pop server: average FPS: 63
- Epoch full server: average FPS: 52
- Epoch low pop server: average FPS: 69
- DayZero full server: average FPS: 79
- DayZero low pop: average FPS: 91
- Origins full server: average FPS: 27
- Origins low pop server: average FPS: 34
How can it be - with this mod getting update after update - that the performance is still that weak?
These are just FPS numbers from my computer - but others report the same.
Origins is - since its release - the worst performing of all the greater mods.
Why not bring a performance update instead of putting more and more content into the game that runs terrible?